Not sure if it was my mac or the game but when i opened it my computer crashed. XDarling 30 days ago (+1). For some reason when i try to start up the game it crashes, i use mac os 10.9.5, can someone please let me know how to fix this issue. This fucking game just took a picture of me and said my name XD. Installing itch on OSX. Download the latest version from Open Install itch.app; If it doesn't launch the first time - try a second time. We're looking into that particular issue. Note: before v25, itch used to install in /Applications/itch.app. It now installs per-user, in /Applications/itch.app. You might want to remove. Open a Mac app from an unidentified developer. If you try to open an app that isn’t registered with Apple by an identified developer, you get a warning dialog. This doesn’t necessarily mean that something’s wrong with the app. For example, some apps were written before developer ID registration began.

A downloadable game engine for Windows, macOS, and Linux

DragonRuby Game Toolkit is a commercial-grade, yet beginner-friendly, 2D game engine. It's tiny (~3MB), fast as hell, and cross-platform. The Standard License (this page) is a one-time purchase and includes support for: PC, Mac, Linux, Raspberry Pi, and Web (wasm).

The Professional Licenseincludes everything from the Standard License and adds iOS/Android compilation, C Extensions, sound synthesis (eg. chiptunes), pixel buffers, AOT compilation, and an interactive REPL.

UpdatedApr 10, 2021, Total releases (so far): 75
InceptionApr 19, 2019
StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Rating★★★★★(59)
AuthorDragonRuby
Tags2D, dragonruby, Game engine, Moddable, ruby


Free Unrestricted License

You are eligible for a free license if any of the following items pertain to you:

  • Your income is below $2000 (USD) per month.
  • You are under 18 years of age.
  • You are a student of any type: traditional public school, homeschooling, college, boot camp, or online.
  • You are a teacher, mentor, or parent who wants to teach a kid how to code.
  • You work/worked in public service or at a charitable organization: for example public office, army, or any 501(c)(3) organization.

Just contact Amir at ar@amirrajan.net with a short explanation of your current situation and he'll set you up. No questions asked.

  • Dirt simple apis capable of creating complex 2D games.
  • Fast as hell. Powered by highly optimized C code written by Ryan C. Gordon, one of the juggernauts behind SDL (a library that powers every commercial game engine in the world).
  • Battle-tested by Amir Rajan, a critically acclaimed indie game dev with titles built with DragonRuby on mobile and the Nintendo Switch.
  • Tiny. Like really tiny. The entire engine is a few megabytes.
  • Hot loaded, real-time coding, optimized to provide constant feedback to the dev. Productive and an absolute joy to use.
  • Turnkey builds for Windows, macOS, and Linux with seamless publishing to Itch.io.
  • Cross-platform: PC, Mac, Linux, Raspberry PI, Web, iOS, Android, Nintendo Switch, XBOX One, and PS4 (mobile requires a Pro License, and console compilation requires a business entity, and NDA verification; contact us at support@dragonruby.org for more info).

Ryan put together a 5-minute intro to DragonRuby GTK, to give you a whirlwind tour of the big ideas:

This is all you need to create a game. One file. One method called tick. Here we render the current step value as a label:

That's it. If you know how to use the array datatype in any language, you know how to use the DragonRuby Game Toolkit. Play around with the engine in your browser.

You can skim our documentation here if you need more details.

Here are the six draw primitives you need to know: solids, sprites, labels, lines, borders, and sounds. Here is how you use them:

That's it. You now know the entire render API for DragonRuby GTK.

Here's a more complicated example. This is how you create a nighttime scene, with a title, and a ninja:

  1. solids: A black background, and two hundred stars made of tiny squares.
  2. labels: Display some smokey-white text.
  3. sounds: Play a sound when the game starts up.
  4. sprites: Render a sprite on the screen.
  5. lines: Draw a line representing the floor
  6. borders: Frame the entire scene with a white border.

This is how you move a sprite using your gamepad:

This is how you move a sprite using your mouse:

This is how you move a sprite using your keyboard:

Randomly create 500 ninjas on the screen. Create a lookup table that contains the alpha property of ninjas that have collided. Present all ninjas with their alpha properties set.

Need a bit more guidance in learning how to program? We're starting to build training videos for DragonRuby GTK. Check those out at dragonruby.school.

Just a game (itch) (xdeath) mac os update

This is Ryan C. Gordon (Wikipedia), he is one of the juggernauts behind Simple DirectMedia Layer (Wikipedia).

Just A Game (itch) (xdeath) Mac Os Update

Ya know...

SDL.

that low-level library that powers literally every commercial game engine out there?

He's also worked on porting a number of games to Linux and Mac OS: such as Braid, Super Meat Boy, Dear Esther, and LIMBO.

And this is Amir Rajan, he is an indie game dev with titles on iOS, Android, desktop, and Nintendo Switch... amassing 4 million downloads and counting (Nintendo, Kill Screen, The New Yorker). And yes, all these games are built with the DragonRuby Runtime.

Both of these guys hate the complexity of today's engines. And as luck would have it, their paths ended up crossing. After six months and 50,000 lines of DragonRuby Runtime enhancements, Ryan and Amir now have a live/hot loadable, cruft-free, productive game engine that can target... well... any gaming device you can think of.

Updated 11 days ago
StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Rating
AuthorDragonRuby
Tags2D, dragonruby, Game engine, Moddable, ruby

Purchase

In order to download this game engine you must purchase it at or above the minimum price of $47.31 USD. You will get access to the following files:

Version 76

Just A Game (itch) (xdeath) Mac Os Free

Version 76

Just A Game (itch) (xdeath) Mac Os Download

Version 68
Version 76

Development log

  • LOWREZ Game Jam!
    Aug 03, 2019
  • Headless Testing and 2X performance
    Jul 12, 2019
  • GORILLAS.BAS, RaspberryPI, and HTML5
    May 16, 2019
  • Hello World
    Apr 22, 2019

Community

StickyDragonRuby GTK Discord server created. Join it dammit.
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itch.io·View all by DragonRuby·Report·Embed·

We started our Kickstarter Campaign!

You can check our trailer here.

Gibbous - A Cthulhu Adventure is a comedy point 'n click love letter to classic-era Lucas adventures, HP Lovecraft, Hitchcock and many, many others. A lighthearted spoof of the Cthulhu Mythos, Gibbous will have you controlling 3 protagonists, dealing with strange cultists, ancient voodoo, and Dead Cthulhu himself. Well, 'dead' is just a matter of opinion...

Everything revolves around the dreaded Necronomicon and how it affects the protagonists' lives. Grizzled detective Don R. Ketype wants it because he always gets his man (or book); and easy going, easy living librarian Buzz Kerwan stumbles upon it and accidentally transforms his cat, Kitteh, into a talking abomination, thus setting on a quest to return her back to cathood.

  • Classically-inspired point and click adventure game
  • Dark yet humorous – think Lovecraft meets Day Of The Tentacle
  • Frame-by-frame traditional animation
  • Lovingly painted 2d backgrounds inspired by Transylvanian architecture and nature
  • Exploration, character and story-driven experience
  • Fully voiced
  • Unique item combination responses for just about everything, up to six 'examine' responses
  • Original soundtrack contains different musical themes for almost every screen
  • Tentacles, eldritch things one should not speak of, and all kinds of insanity, both cute and evil
StatusIn development
Rating
AuthorGibbousGame
GenreAdventure
Tagscartoon, cats, Comedy, Lovecraftian Horror, lucas-arts, point-and-click-adventure
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles, One button
LinksKickstarter, Homepage, Twitter, Steam Greenlight

Install instructions

Download and un-zip the game.

Requirements:

  • OS: Windows XP SP2+, Mac OS X 10.8+, Ubuntu 12.04+
  • Graphics card: DX9(shader model 2.0) capabilities, GDDR 512MB+, 900MHz+
  • CPU: DualCore 2.2Ghz+
  • HDD: At least 900MB of free space.

Download

Log in with itch.io to leave a comment.

267 days ago

Hi! I am contacting creators/developers on behalf of a graduate researcher studying how Lovecraft is represented in games. If you have time to complete a 10-minute survey about Gibbous, please send a message to: masonsmith [at] tamu [dot] edu.

1 year ago

Really enjoyed playing this, can't wait for the full game.

1 year ago

I am definitely going to get the full game as soon as I can

1 year ago(2 edits)

I'm not able to download the game for Linux with the itch.io client even though the download for Linux on the website is there and I can get it through a web browser. When I click the download button in the itch.io client however, the 'install' field is empty, and when I click on it, the dropdown is just an empty blank bar. When I click install, it says there are no compatible uploads to choose from. Sounds like the versions might not be tagged correctly as being for the different platforms? Other game demos work just fine and show the 'install' box populated, like https://oxopotion.itch.io/flip-book for example.

Regardless, would love to see the full game here on itch.io too!

2 years ago(+3)

Are there any plans to bring the full version to Itch.io or just the demo ?

1 year ago(+3)
1 year ago(+3)

I would prefer to get the game here, instead of GOG or Steam.

1 year ago(+1)

itch.io is the best! Meets basically all of my wants: DRM-free, open source client that isn't required (unlike GOG's client, that also isn't available on Linux), and I assume there's a refund system although I haven't looked into how good it is in comparison to Steam/GOG.

1 year ago(+1)

That is the one thing I will give to Steam: the refund system is by far the easiest and quickest.

1 year ago

Really? Damn. Hope itch.io adopts a better one soon then!

1 year ago

For me anyway it isn't just the vagueness of their return policy but the effort it requires. On Steam I can simply click a button for a refund and the process is started. I don't have to explain anything or talk with anyone. For Itch.io you can request a refund but it requires explaining to someone why you need it. I do understand with stores with Itch it isn't as easy as Steam due to the games being DRM free. In theory with too easy of a refund policy one could buy the game, download the install files and then refund it while keeping the files. With Steam since you can't download the install files you can't do that as easily.

1 year ago

Did you get the Linux demo through a website or the itch.io client? For some reason the client method isn't working for me while it works fine for other games such as https://oxopotion.itch.io/flip-book Also yay for public sex!

1 year ago(1 edit)(+1)
(itch)

Is suspect the demo downloads are simply not marked as executables for the respective OSes on the site, hence the itch client doesn't offer the installation option.

1 year ago

You might be right. I haven't tried comparing the web download link contents between this and other games to find out.

2 years ago(+1)

This was a great DEMO. We enjoyed it very much!

Can't wait for the full release. The voice acting was perfect!

Just A Game (itch) (xdeath) Mac Os Version

Her eis ashort video we made while playing: